![]() ![]() ![]() UE5.0.1 from the epic launcher, Huawei P40Pro+, Mi10T crashes at start. I would be glad if anyone can provide some solution. I also tried disabling “Share Material Shader Code” and “Shared Material Native Libraries” in Packaging, but didn’t solve it. I believe AAB is for distribution and APK is for testing, splitting is used for reducing app size and targeting devices with different architecture. The splitting options confuse me, since Firebase allows to upload only one file, I don’t want to split. If AAB is selected, it generates one extra file: In project settings, neither “Generate bundle(AAB) + Generate universal APK from bundle” nor deselecting AAB worked. It also mentioned “ABI: arm64”, but I didn’t enable ABI spliting at all, even enabling it doesn’t get better. Neither development build nor distribution build worked. ![]() The first line said “release-keys”, does it mean missing keystore file? I set that up but still not working. ![]()
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